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FastMM C++ API 0.6.0
Public headers, tier 1 and tier 2
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Definition of fastmm::replay_factory<S> (declared in strategies/module.hpp): builds Engine<S, SimClock, ReplayTransport, JournalFeed> on the sim::ReplayBackend that RunnerDeps::backend points at. More...
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Namespaces | |
| namespace | fastmm |
Functions | |
| template<class S > | |
| std::unique_ptr< IEngineRunner > | fastmm::replay_factory (TransportKind kind, RunnerDeps &deps) |
Definition of fastmm::replay_factory<S> (declared in strategies/module.hpp): builds Engine<S, SimClock, ReplayTransport, JournalFeed> on the sim::ReplayBackend that RunnerDeps::backend points at.
Needs fastmm::sim.